Suggestions

Put forward a change, or vote on what everyone else has suggested. Staff read these and mark what is planned or already being worked on.

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-4 votes
Non-binary gender option

Allow players to select a "Non-binary" option during character creation.

Rejected General 7 weeks, 2 days ago 4 comments
0 votes
Furniture

Let us move furniture with our hands and weld it through the alt menu iykwim.

Open Other 8 weeks, 6 days ago 2 comments
0 votes
Backs that drop when you die so that players can hold more items on them and tracking devices

I reckon there should be backpacks in the game so that players can actually craft or buy to hold more items and then also add so that when you die they drop instead of your stuff going everywhere. Allow people to put on the backpacks or just carry them in their hands, slowing down their moving speed but being able to pull one of their mate's things out. Make it sort of separate to the main i…

Open General 8 weeks, 6 days ago 0 comments
+1 votes
Back rooms for shops

Back rooms in shops that can be used for storage, or a hideout for people.

Planned Map 11 weeks, 3 days ago 1 comment
+1 votes
Abandoned properties.

Abandoned properties that are illegal to be in. These properties wont be in the real estate shop obviously, but can be "owned" by letting us put padlocks onto the doors of the properties. Can be used as like a safehouse, or a gang hideout.

Planned Map 11 weeks, 5 days ago 0 comments
+5 votes
Bandanas, Facemasks, Ski masks and ID system

I'll start off with Greg Dukes original suggestion, which I heavily agree with and want to expand on *Instead of having a name they should have a number based ID that is given to them upon joining after a restart. So for example P1 joins server after restart has ID 1 P2 has ID2 P1 leaves the server while P3 leaves but P3 will still have ID 3 Server restarts and then P3 is first to join and g…

Open General 17 weeks, 4 days ago 1 comment
+3 votes
Small QOL features :)

Literally some small QOL stuff I would like to see; When your armor breaks it makes a sound to dignify its broken. When getting below 50% HP your screen gets a red outline like some sort of blood visual. This can be expanded when your health gets even lower the effects are stronger "Unconscious system" if a player is hit by some sort of blunt object a couple of times they are knocked ou…

Open General 17 weeks, 5 days ago 1 comment
+3 votes
Political System [MAYOR STUFF]

In my own Opinion. CityRP should have some sort of political system, a mayor of the city so to say. How would it work? It could work in many ways, an election between multiple candidates to decide whos the "Mayor". They would be in for a term like a couple weeks maybe a month or so. They would be able to decide certain things such as : Road Infrastructure? , Temporary speed camera place…

Open General 18 weeks, 2 days ago 0 comments
+3 votes
Chopping Cars

I think it would be an intersting idea to be able to steal cars from players and sell them to make a little money it also encourages people to find who stole their car and fight back

Open General 18 weeks, 2 days ago 0 comments
+15 votes
Add in /me for optional RP

Doesn't need to be something for mandatory use, just a neat little thing for extra rp. /me pissess

Open General 23 weeks, 1 day ago 5 comments
+11 votes
QOL Garage/Gate suggestion

Simple and sweet QOL suggestion Allow us to be able to unlock, open, close and lock garage doors/gates at our properties while inside a car. Very realistic as garage remotes are used in real life Cheers

Open General 23 weeks, 3 days ago 2 comments
+6 votes
Adjust custom food item pricing

Currently a small custom food item is $33k for 100pc , medium $70k for 100pc and large 105k for 100pc This means that to break even you have to sell for: Small - $330 Medium - $700 Large - $1,050 The problem is, none of these can compete with the food you can buy at the servo, why spend $330 on a small item when pies are just $60 each? Either the custom food pricing needs to come down, or servo p…

Open General 22 weeks, 1 day ago 1 comment