Suggestions

Put forward a change, or vote on what everyone else has suggested. Staff read these and mark what is planned or already being worked on.

Sign in to post
+11 votes
QOL Garage/Gate suggestion

Simple and sweet QOL suggestion Allow us to be able to unlock, open, close and lock garage doors/gates at our properties while inside a car. Very realistic as garage remotes are used in real life Cheers

Open General 29 weeks, 17 hours ago 3 comments
+6 votes
Adjust custom food item pricing

Currently a small custom food item is $33k for 100pc , medium $70k for 100pc and large 105k for 100pc This means that to break even you have to sell for: Small - $330 Medium - $700 Large - $1,050 The problem is, none of these can compete with the food you can buy at the servo, why spend $330 on a small item when pies are just $60 each? Either the custom food pricing needs to come down, or servo p…

Open General 27 weeks, 5 days ago 1 comment
+6 votes
Repurpose the Unused Bank Building

I’d like to suggest repurposing the current bank building since it’s currently unused. Instead of leaving it empty, it could be offered to businesses as a purchasable commercial property that players can run out of. This would give people more options when starting or expanding their businesses and help bring more life to that part of the city. It could also include a backroom area for storage, s…

Rejected Map 28 weeks, 3 days ago 3 comments
+7 votes
Couple Simple Additions

1. Property Camera System (Security & Surveillance) How it could work: • Players can purchase and place cameras inside or outside their property. • Cameras link to a monitor system or phone/tablet UI. • Only the property owner (or whitelisted players) can access the feed. Benefits: • Helps prevent break-ins or adds evidence during robberies. • Adds immersion and realism. • Creates new busines…

Open General 28 weeks, 5 days ago 2 comments
+4 votes
Mining QOL Tings

Can a second smelting area be added please? The three current smelters are usually super busy when there are a few people mining at once. A "Ore crate" item that we can drag ore ents in to store them, might hold less than a ccu but you can drop the whole crate of items into a smelter at once Allow ore ents to merge into stacks when dragged against eachother

Open General 27 weeks, 6 days ago 0 comments
+6 votes
Addressing Weapon Inflation, Weapon Economy, and Criminal with NSWPF Roleplay Interactions

For those without an attention span, nor time to read the whole suggestion I will quickly summarise it in very minute detail as this suggestion will be LONG. The amount of weapons in circulation due to the infinite pool of weapons generated from the police force has plummeted the price and number of weapon sales in player to player economy and interactions, and has also drastically increased the …

Open Balance 28 weeks, 4 days ago 5 comments
+5 votes
Early Game appreciation

A little badge given to players in beta with there name or a trophy only we can place inside our base showing that we played during the early development as a appreciation token and a cheeky lil flex item

Open General 28 weeks, 2 days ago 0 comments
+3 votes
Staff Applications!

Staff applications for those interested in joining the CityRP staff team.

Open Other 27 weeks, 5 days ago 0 comments
+5 votes
Lamborghini

Lamborghini maxes out 160. Maybe an easy fix? not too sure but should be faster than 97% of cars but isn't.

Open Bug 28 weeks, 3 days ago 4 comments
+5 votes
Cosmetics/Clothing

Encourages Community Creativity Accept community-made cosmetic submissions. Host cosmetic design contests. I’d also like to suggest adding a player-created clothing system where players can design custom clothing items and sell them through in-game clothing stores. These designs would only be purchasable from the specific shop that owns or created them. This would expand roleplay, boost the econo…

Open General 28 weeks, 4 days ago 0 comments
+5 votes
Ciggies

I need ciggies, anyone got any ciggies? Nicotine meter so if I don't have any ciggies I start tweakin.

Open General 28 weeks, 4 days ago 0 comments