It would be nice for there to be a little button that comes up while on a call with someone, and the button directly brings you to the chat with that person without disconnecting you from the call.
Suggestions
Put forward a change, or vote on what everyone else has suggested. Staff read these and mark what is planned or already being worked on.
There's a new addon for the modern warfare base that gives Third Person Inverse Kinematics, And since were using that weapon base it should work. The reason why we should have this addon is because Immersion and Realism. https://steamcommunity.com/sharedfiles/filedetails/?id=3783934794
Engagements against nswpf in cityrp currently end in 2 ways you either kill all the police and thats it or the police kill you then revive and be send to jail while this gameplay loop works it is quite repetitive and can get quite stale at times this is partially cop biased as that is all i play some ways this could be improved are as follows changes to the fear rp rules at this moment the rules …
The current layout of the CityRP map is essentially a one strip line. What does this mean? Escaping police pursuits is near impossible as you will always end at a dead end. For this reason, the train station has been used as an escape method to complete the map loop but isn’t extremely impractical and unrealistic RP when you have full auto assault rifles strapped to your back. This also directly …
can be used to stun criminals and if knifes or sharp weapons are added you could have it so people slash tires adding a new roleplay situation, you could also do steath raids where you have to find the alarm and try to hack it and use the weapons to eliminate threats quitely
Further to Kazu's Suggestion: Add a rentable tobacconist/smoke shop to CityRP that players or organisations can operate as a legitimate business, with some optional under-the-table dealings for extra RP depth. A small-to-medium shopfront with a proper counter, display shelving, and signage, think a classic corner smoke shop vibe. The key design element is a back alley entrance, accessible fr…
CREEPY TUNNEL SYSTEM Add a tunnel system somewhere in the map. This could include: Graffiti all over the walls, (could even include community submissions or cool graffiti tributes to the developers.) Water pooling at the bottom, (maybe could have an event where the water level rises and it leads to the tunnels getting flooded?) The entrance would have signs and warnings like: "LEAVE NOW"…
Going on from my suggestion: https://cityroleplay.gg/suggestions/view.php?id=59 Adding a jewelry store location to the map, a small standalone shop or an entity in an existing commercial area. To give players a new place to buy/sell high-value items E.g. gems. Fills out the map's commercial district and gives another visually distinct location.
improve the lockpicking system and make it a bit more challenging. Also make it so you dont lose lockpicks every time you succeed in lockpicking.
Now that we're running Glide vehicles, it'd be a great opportunity to add a light vehicle maintenance system to create new RP scenarios without making the driving experience frustrating. Vehicles accumulate hours on the engine based on your personal playtime in that car. Around the 10–15 hour mark, a subtle dashboard warning kicks in (performance is still fine, just a nudge). If you ign…
add a tobacconist to the map with some bent bollards at the front to show someone(eyless) tried to ram raid the shop. https://www.nzherald.co.nz/nz/vape-store-ramraid-in-takapuna-auckland-six-people-arrested-overnight-with-more-sought/D4BBHJFG4BA3DDBZTJYP6TDLSM/ https://www.nzherald.co.nz/nz/north-shore-vape-shop-ram-raided-overnight/2AMPCU7OZVEVVOL6F6CXWRUANQ/
Add stuff from the health system from zcity or like being able to ragdoll would be a cool feature https://steamcommunity.com/workshop/filedetails/?id=3657285193